- Has to train people or put together training programs for internal upgrading.
- As a great team leader, the director is expected to constantly upgrade the technical sophistication of the studio operations and inspire the designers’ team to deliver high levels of productivity, efficiency and excellence.
- Should have complete knowledge and understanding of the process of innovation and should infuse invention at every step of product development.
- Excellent skills in creative writing and mesmerizing narration are a must.
Skills required:
- Has to be highly proficient and well versed with creative processes of Animation for all media
- Has to have a Art background with a BFA/MFA or an equivalent degree in fine arts
- Should be very conversant with color, lights with traditional photographic procedures and the technicalities involved with using them in a creative process
- Should be able to work under pressure with given constraint to deliver visual products of high quality
- Should understand industry standards set at the international level
- Should have good communication skills along with good writing skills and language skills.
- Should have a track record of having delivered innovative high quality records.
- Should be a quick learner and show excellent adaptation skills as per the changing needs of the organization.
Required Qualification:
- Graduation or PG in Science/Engg. with excellent English language skills
- 5- 8 years experience in the field of digital animation and print medium.
- Should have hands-on working knowledge of 3D applications like 3D Studio Max Version 8.0 and Maya 7.0.
- Should have working knowledge of 2D animation packages like Flash MX 2004, etc.
- Have exposure to the printing and the technicalities involved with book making and page making software packages like, CorelDraw, In-design, PageMaker, etc.
- Good working knowledge of Adobe Photoshop.
- Additional knowledge of Corel Painter, Adobe Premier and knowledge of sound editing packages like Sound forge would be an added advantage.
- Should be able to put together a working pipeline with any number of software and hardware and efficiently change the pipe as and when required by the projects.
EXECUTIVE EDITOR
Job Profile:The incumbent would be responsible for leading the entire publication division and product development wing of Zen Educational Technologies.
- Responsible for developing high quality innovative content for Zen Books and CDs (Interactive Movies).
- Spotting talented and experience Authors, Teachers and Academicians and guiding them on various levels of quality innovation and content presentation.
- Inducing in-depth content research and exploration.
- Create high-end concepts and develop various educational tools to deliver world-class education.
- With a passion for developing insanely beautiful products, the editor should exemplify genius in his skills of editing, writing catchy introductions and presenting a deeply researched content.
- Would be totally responsible for innovation at every step of the product development.
- Should thoroughly understand a students’ psychology of various age groups right from Kindergarten to Post Graduation.
- Should lead the entire page making division of Zen Educational Technologies.
- Research and apply world-class design concepts in pagination.
- Should lead all educational expansion plans of Zen.
Required Qualification:
- M.Sc. (Physics) / Ph. D. (Physics) with excellent English language editing skills
- 5 + years experience in academics and teaching preferably at + 2 Level.
- 3+years experience in leading the publication division team.
- Excellent track record of editing/authoring.
- Degree in fine arts / designing is preferred.
ENGLISH LANGUAGE EDITORS
Graduate/Post graduate in
Science/Engineering with excellent English language editing
skills/experience. Capable or editing content of Science and Maths
or any other subjects upto PUC II level.
- Qualification in Management will be an
added advantage.
- 3+ years of excellent editing
experience.
KANNADA LANGUAGE EDITORS
Graduate / Post graduate in any Arts subject with Kannada as a main subject.
- Should have excellent editing skills of Kannada content of different subjects upto PUC II level.
- 3+ years of excellent editing
experience.
- Excellent academic record
3D MODELLER – Max / Maya
- Should have worked with Max 8.0/Maya 7.0 for at least a year.
- A degree in Science – With physics, chemistry, mathematics, zoology or botany / B.E. (Mech.) with PCMB up to class XII.
Technical skills:
- Should be very adept at 3D visualization.
- Good props, product modeling skills-Organic as well as in-organic.
- Able to understand and interpret model-sheets given by client.
- Strong modeling concepts.
- Able to model, Vehicles, environment and characters as well.
- Should be able to prepare the model for the next production phase –UVW unwrap, optimization etc.
Additional Qualification:
- Good visual communication skills – Able to sketch and paint.
- Documentation skills.
- Multitasking – Should be able to work with texturing, rigging and animation.
- Cross-platform.
3D RIGGING ARTISTS and ANIMATORS – Max/Maya
- Should have worked with Max 8.0 /Maya 7.0 for at least a year
- A degree in Science – With physics, chemistry, mathematics, zoology or botany / B.E. (Mech.) with PCMB up to class XII.
Technical skills:
- Should be able to solve mechanical rigs, for gadgets, instruments and devices
- Should be able to work with Dynamic systems in rigging
- Ability to understand, scientific working principles and implement in 3D
- Have exposure to Bipedal characters and animal rigs
- Should be able to write scripts (MAX/MEL) for custom rigs
Additional Qualification:
- Good visual communication skills – Able to sketch and paint
- Documentation skills
- Multitasking – Should be able to work with Modeling, rigging and animation
- Cross-platform
3D TEXTURING , LIGHTING ARTISTS and RENDERING – Max/Maya
- Should have worked with Max 8.0 /Maya 7.0 for at least a year, with Photoshop, Painter or equivalent.
- A degree in Science – With physics, chemistry, mathematics, zoology or botany / B.E. (Mech.) with PCMB up to class XII.
Technical skills:
- Strong color and lighting sense
- Be able to create shaders and materials mimicking, metal, glass, wood, etc.
- Should be able to create custom textures in Photoshop or any 2D package
- Understand optimization and render related issues for complex, Ray-traced and Mental ray scenes
- Should be aware of network rendering
- Should be able to make hand-drawn textures
Additional Qualification:
- Good visual communication skills – Able to sketch and paint
- Documentation skills
- Multitasking – Should be able to work with Modeling, rigging and animation
- Cross-platform
3D SFXs and POST PRODUCTION ARTISTS – Max/Maya
- Should have worked with Max 8.0 /Maya 7.0, After effects, Combustion for at least a year.
- A degree in Science – With physics, chemistry, mathematics, zoology or botany / B.E. (Mech.) with PCMB up to class XII.
Technical skills:
- Good working knowledge of fluid systems, particles and dynamic system is a must
- Ability to integrate natural effects, such as fluid turbulence, fluid interaction with environment and objects is a must.
- Ability to utilize Physics based simulation systems inside Maya or Max is a must
- Understanding the Maya, Max and combustion pipeline is a must
Additional Qualification:
- Good visual communication skills
- Documentation skills
- Multitasking – Should be able to work with other modules
- Cross-platform.
PROGRAMMERS
- Flash, Macromedia Director and Lingo scripters
- Visual Basic
- Java (J2SE, J2ME) Java 3D and Python Scripting
- C, C++ and DirectX
Director Shockwave / Shockwave 3D
Should be able to create interactive content both pre-rendered and real-time simulation content for the DVD based delivery as well as online.
- Knowledge of MX 2004
- Knowledge of handling DVD content with ECMAScript 1.5 / Javascript syntax (which is very similar to Flash Action Script), in addition to the Lingo language
- Ability to handle 3D content for Simulation and real-time interaction – 3D engine programming and Physics engines like HAVOK
- Ability to use Shockwave output in 3D with knowledge of handling 3D content from 3D Studio Max, Maya or any standard 3D file format. Knowledge of using converters and optimizers for such content and to integrate the content in an interactive environment inside Director lingo or using JavaScript syntax.
JAVA PROGRAMMER
- Knowledge in particular of the Java 3D API with extension for advanced 3D APIs, ability to write to graphics technologies such as, OpenGL and Direct3D.
- Knowledge of JOGL community development on JAVA 3D
Flash MX 2004
- Ability to write Action scripts for highly interactive content, which might involve both UI programming and interactive content with pre-rendered graphics or vector graphic native to Flash
- Knowledge of Physics based engines for vector graphics in Flash And knowledge of handling 3D content.
CHIEF DESIGNER – PRINT
Job Profile :
- Designing Cover pages, International line of calendars, Web pages, Advertisement Copies, Presentation of Modern Art, Commercial Art and Contemporary Art forms.
- Interfacing 2D and 3D media to bring out the best of special effects.
Required Qualifications:
- BFA/MFA from a premier design school.
- 5-8 years experience working in a Ad agency / Design Company / Publication / Printing.
- Expertise in designing softwares – Photoshop, CorelDraw, Indesign, Illustrator.
- Basic interfacing knowledge of 3D softwares Max 8 / Maya 7 with the 2D design softwares.
- Thorough knowledge and experience of scanning, colour separation, photographic image editing and all technicalities related to Pre-press and Printing.
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